
Want to design and plan immersive spaces, exhibitions, hospitality and future living environments that tell stories and shape experiences? Start your B.A. Interior Design & Scenography now!
In our Bachelor Interior Design & Scenography programme, you will learn to design multisensory spaces, immersive environments, and narrative-driven experiences that connect people with brands, stories, and emotions.
The programme goes beyond traditional interior design: It focuses on spatial concepts where lighting, sound, materials, media technology, and spatial communication come together to shape experiences – whether for permanent or temporary use.
From brand worlds, exhibitions, hospitality spaces, new work environments, retail concepts, flagship stores, to trade fair stands – you will develop designs that are aesthetic, functional, communicative, and strategically aligned with brand identities or thematic goals.
Graduates of the Interior Design & Scenography (B.A.) programme pursue diverse, future-focused careers in the fields of interior design, scenography, spatial communication, and brand experience design.
Whether shaping immersive exhibitions, developing brand environments, reimagining office and hospitality spaces, or crafting temporary and event-based experiences – you'll be prepared to create spaces that inspire, communicate, and connect.
From working at creative agencies, architectural studios or exhibition firms to launching your own design practice, this degree equips you with the tools to bring ambitious spatial concepts to life. The programme also opens doors to freelance and entrepreneurial paths in event design, pop-up architecture, scenography, and spatial storytelling.
In the Bachelor Interior Design & Scenography, you explore a wide range of spatial design disciplines. You learn to create immersive retail spaces, pop-up concepts, and flagship stores that engage customers through storytelling. Exhibition and trade fair design modules teach you how to develop multi-sensory, narrative-driven environments for cultural or commercial themes. You’ll also shape the future of work and hospitality by designing flexible offices, co-working spaces, and social venues that enhance interaction and well-being.
Digital and interactive media are integrated into the curriculum, helping you enrich spaces with technological and emotional depth. Based on design methodology, storytelling, and sustainable material research, you will gain the skills to develop and plan compelling spatial experiences from concept to execution. Hands-on projects, workshops, and real-world briefs allow you to build a strong portfolio and prepare for careers in scenography, retail design, and brand experience.
We will be happy to send you further information material. You will also find the complete curriculum there.
Theory I - Basics: Foundations of Art & Design History, Intercultural Competences
6Design I - Seminar / Lecture: Planning, Colour, Materials I
6Qualification I - Fundamentals of Construction I: Egonomics, Statics I, Acoustics I, Lighting, Building Survey
6Techniques & Methods I: Presentation I: Model Making, Software
6Project I: Concept & Design
6Theory II - Basics II: History of Architecture, Media Theory, Academic Writing
6Desing II - Seminar / Lecture: Design Theory, Design Philisophy
6Qualification II - Fundamentals of Construction II: Statics II, Acoustics II, Media Technology II
6Techniques & Methods II - Presentation II: Freehand Drawing, Scribble
6Project II: Concept & Design
6Theory IIIa - Seminar / Lecture: Branding I, Branding Personality I
6Theory IIIb - Seminar / Lecture: Eco-materials Science, Biophilic Design, Sustainability
6Qualification III - Scenography I: Scenography I, Narrative Environments I, Storytelling I
6Workshop I: Staging I, Techniques & Methods I, Short-term Project I
6Project III - Optional Parnter: Sustainable Planning and Construction, Law I, Material Science I, Materials of the Future I
6Theory IVa - Seminar / Lecture: Branding II, Branding Personaltiy II
6Theory IVb - Seminar / Lecture: Theory of Communication, Design Philosophy
6Qualification IV- Scenography II: Scenography II, Narrative Environments II, Storytelling II
6Workshop II: Staging II, Techniques & Methods II, Short-term Project II
6Project IV - Optional Partner: Law II, Material Science II, Materials of the Future II
6Mobility Semester - 16 week internship or semester abroad
20Individual Project
10Theory V - Seminar / Lecture: Project Management, Costs, Fees, Calculations, Prices, Manpower
6Qualification Va- Spatial Communication III: Scenography III, Narrative Environments III, Sotry telling
6Qualification Vb- Planning & Implementation Phases: Approval Planning, Execution Planning, Preparation of Bill of Quantities & Participation in Awarding, Construction Supervision / Object Monitoring / Project Support
6Workshop III: Techniques & Methods III: Portfolio: Visual Branding, Portfolio Creation
6Project V: Optional Partner
6Practise - Excursion: Museum, Studio Visits, Site Visits
6Qualification VI: Expermiment & Method, Atmosphere & Design
6Workshop IV: Scientific Writing Rehearsal, Exposé Mirroring, Portfolio: Visual Branding / Portfolio Creation
6BA THESIS
12In addition to technical and methodological skills, social and personal skills are crucial today. SRH University 's innovative, successful and award-winning CORE principle promotes independent and active learning so that you can apply your knowledge directly in practice - for a clear competitive advantage.