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SRH University students at Gamescom

Two developer teams from the Virtual Reality & Game Development degree programme were at Europe's largest gaming trade fair.

A group of people is posing in a large hall with colorful banners and people in the background.

Gamescom in Cologne is considered Europe’s largest gaming event – and right in the middle of it all: students from the SRH University Campus Heidelberg. Two teams from the Virtual Reality & Game Development programme seized the opportunity to make valuable industry connections.

Moon Lake Studios, a team of nine, is currently working on a game in which the protagonists must fight their way out of a laboratory – with exciting moral decisions for the players along the way. Despite challenging funding conditions, they are determined to pursue their path and remain as independent as possible.

Studio ENSO, consisting of four Heidelberg university friends, is also very ambitious. In addition to creative work on new games, they are also intensively involved with the legal and financial framework conditions that are crucial for their own studio. "If you're passionate about something, you can overcome these hurdles and have fun doing it," says co-founder Bastian Opitz.

For both teams, Gamescom was much more than just a trade fair visit: they used the days specifically for networking, exchanging ideas with publishers and attending specialist forums. Their goal: to have their own stand next year - and thus be even more visible to the industry and the general public.

With their commitment, the students at SRH University Campus Heidelberg are demonstrating how practical and future-orientated training in the field of game development is - and how a project idea can become a real career prospect.

The full article and the radio clip can be found at SWR Aktuell.